There is absolutely noting wrong with listening good music and eating garlic bread in your time, but... Living our life is, unfortunately, harder and more demanding with each passing day. If you have a good job today, you also have 75% chances to lose it, tomorrow. This is the new trend in our social life: jobs are not secure anymore. Even worse; if you do manage to "keep" a job for sometime, you could discover, after a decade of dedication and hard-work, you didn't manage to reserve your 100000 buck "safe cash buffer". Realistically, our life today means a permanent search for the next job, a never-ending and distressing resume work, and also an serious lack of sufficient money for anything.
Our society is polarized into employers and employees; between the two, being an employee it is far tougher! Some time ago a manager was required to know how to work with many, psychically different employees; today, it is the employee who must know how to "deal" with the administrators. More often people stop working and they have to sell their homes, because they cannot afford continuously increasing costs of living--no, Mister; this is certainly. Well, think ahead tiger.
Now, which is the best way to become an employer? If you want--mind this, please: only if you want to--you could start working on becoming an employer today, and hardware design is one (important) way that leads to building your own commercial product and your future business. Besides, it will likewise increase your likelihood of employment, so... there are only benefits ahead for you. Please note, our entire social activity it is strongly--if not totally--dependent on hardware, firmware, and software technologies.
The first thing you should know about hardware design is, it doesn't work by itself--well, very little. Hardware it is driven by firmware and/or software most of the times. This complicates things a little, but not too much--don't worry about this. Now, let's detail the action plan, a bit. The first thing you need to do is, start with a reasonable life-plan. For example, you could decide in a decade from now you are going to start your "J J Hardtronics Technologies Ltd. inch business. A decade is a good time-buffer, in which you will learn everything you need to understand about hardware, firmware, and software design. However, please be aware the most important thing, of these a decade, is to discover your future commercial product!
There are millions of good commercial products waiting to be discovered, , nor look at the high-end technological enemies like cell-phones; forex is so very driven by competition that the best thing is to stay away from it. This doesn't mean you cannot design a good product for the cell-phones industry if you want to. A quick example is a cell-phone utility software program, or a game.
Truth is, the very best applications are the industrial ones. There are thousands of industrial receptors that may be embedded into nice applications; a quick example is the velocity sensor, or this measures the T-MOBILE concentration in water. You could design commercial motor-drivers, particularly for brushless DC or steppers engines. Other promising applications are: designing an instructional toy; you could break into the display-signs industry; or you might start building light-organs if you are a genuine music lover.Review Innosilicon The analog light-organs were a mandatory accessory in the 1960s and seventies; without one, you simply couldn't understand music, because you missed the related visual analog equivalent--please, take this last one just as a personal opinion. (The right way to relate colored light to music is: blue for low frequencies produced by the bass-guitar or drum, then green for solo-guitars and normal organ notes, red for voice, and finally yellow for the highest and most delicate frequencies which few people manage to hear. )
I have seen an auto coolant sensor controller selling very well for 35 buck, and it contained only 2 transistors and few resistors; a temperature transducer was efficiently sold for 20 buck and it contained only resistors! A friend of my own has sold for half a million dollars the licence of a tiny, intelligent controller for boilers. Please note, he was a beginner designer, and the application itself was nothing past beginning hardware design level. Of course, my friend was very lucky to find the right people who needed that particular application, and who have been happy to pay handsomely for it. This is in fact the difficult problem: finding the right and the needed commercial product, and this is why I said you should set aside ten good years to research the market, or to find the opportunity. Sure, you could discover even ten commercial products in ten years--the more they are, the better it is!
So, the need to become an employer and of improving your skills are completely strong inspirations to start learning hardware design. You could be unclear about why hardware design in particular; why not firmware, or even software design? This is true, and you could do it anyway you want; however, beginning with hardware design it is particularly beneficial. First of all, hardware is the beginning of the hardware-firmware-software archipelago, and it is best to start everything from the very beginning, one step at a time. Secondly, hardware design helps building your commercial product as an independent unit, or as a perfectly contained application. Next, the product range of beneficial hardware applications it is way larger, and the competition is a bit less crazy, when compared to firmware and software. On the other hand, hardware design is going to lead you, naturally, to firmware and software design. My belief is, beginning with hardware design it is the most practical way of learning, because you take everything from ground up.
Fine, Almost certainly you are motivated enough by now. Your next question is: "How do i do this? inch You see, this is in fact the simple part! That brings to mind, you might start at my home site, Corollary Theorems. Have no fears, my friend; you are going to discover that hardware, firmware and software design are very easy to learn, and they are even fun!
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